Bubble Fish Bonanza

Engineer/Designer

Game jam!

This game was made in two days by four other talented game devs and myself. It was a submission for the Global Game Jam 2025 following the theme of "bubbles". 

Developement

Release Date: Jan 26, 2025
Developement Time: 2 days

Engineering

I designed the system that allowed players to make custom art for their fish. I used Godot viewports for it! I also worked with my teammate Ryan Powers to make our own soft body physics. I made the spawner system that allowed for the levels to be played infinitely!